QRL MATCH REVIEW
GUIDE
Collective Consistency
Descriptors/Indicators/ Grading Guide
PROCESS
Match Review
PROCESS
Match Review
STEP 1
The Match Review Committee review several key indicators that they take into consideration when ascribing a grading.
These key indicators must be assessed by the Match Review Committee when reviewing the evidence of each case.
The Match Review Committee must assess each of these key factors as low, moderate or high. For Grade 1 Offences, the three key factors would generally be assessed in the low to moderate ranges. For Grade 2 Offences, the three key factors would generally be assessed in the moderate range. For Grade 3 Offences, the three key factors would generally be assessed in the moderate to high ranges.
PROCESS
Match Review
STEP 2
The Match Review Committee must also assess whether there are any other relevant factors that be taken into consideration when ascribing a grading to a charge. These other relevant factors may see a grading for a charge either increased or decreased.
The other relevant factors that may see a Grading for a charge increase are called aggravating factors – these factors may see a player being awarded a higher penalty.
The other relevant factors that may see a Grading for a charge decreased are called mitigating factors – these factors may favour a player being award a lower penalty.
PROCESS
Match Review
FINAL DECESION
PROCESS
Match Review
OVERVIEW
The MRC will form a view on:
>> Based on the evidence whether there is a reasonable prospect of the player being found guilty of the offence
>> Complete an assessment of the grading by following a process to determine what they believe is the correct grading.
The process to determine the grading of a charge is a two-step process.
2. Asess any Mitigating Factors or Aggravating Factors.
STEP 1. KEY GRADING INDICATORS
There are three Key Grading Indicators which the MRC must assess when considering the correct grading.
>> FORCE
>> RISK OF INJURY
>> Was the conduct CARELESS, RECKLESS, INTENTIONAL
These three indicators must be assessed as:
>> LOW
>> MODERTE
>> HIGH
For Grade 1 Offences- the three key factors would genrally be assessed in the LOW to MODERATE ranges.
For Grade 2 Offences- the three key factors would genrally be assessed in the MODERATE range.
For Grade 3 Offences- the three key factors would generally be assessed in the MODERATE - HIGH range.
STEP 2. ASSESSING OTHER FACTORS
Assess whether there are other relevant factors that may see a Grading for a charge either INCREASED or DECREASED.
AGGRAVATING FACTORS - factors may see a player being awarded a HIGHER penalty.
MITIGATING FACTORS - these factors may favour a player being awarded a LOWER penalty.
AGGRAVATING FACTORS
>> Injury to a player
>> Direct contact to the head/neck
>> No ability for player to protect themselves
>> Other relevent factors
MITIGATING FACTORS
>> Other players have impacted outcome
>> Contact/impact not direct
>> Attacking player has dropped significantly
>> Other relevant factors
FINAL GRADINGS
Grade 1 charges will generally see Key Indicators in the LOW to MODERATE range with no Aggravating factors.
Grade 2 charges will generally see Key Indicators in the MODERATE range with some Aggravarting factors.
There may also be some other Mitigating factors.
Grade 3 charges will generally see Key Indicators in the MODERATE to HIGH range with several Aggravating factors. There is generally no Mitigating factors for the player charged.
QRL MATCH REVIEW
GUIDELINES
Reference and Grading Guide for Common Offences
Offence
CARELESS HIGH TACKLES
Charges pertain to if the player fails to show the care that all players must exercise.
Descriptors/Indicators/ Grading Guide
Grade 1 - The Defender, in attempting to make a tackle makes unnecessary, but accidental, forceful contact with the head/neck of an opponent
Grade 2 - As above with increased level of force
Grade 3 - As above with high forceful contact that may/may not cause injury
Grade 1
Offence EXAMPLE
CARELESS HIGH TACKLES
Offence
RECKLESS HIGH TACKLE
Charges pertain to if the player, in making or attempting to make the tackle, foresees that contact with the head or neck of an opposing player may occur but nevertheless makes the tackle regardless of the danger.
Descriptors/Indicators/ Grading Guide
Grade 1 - The Defender, in attempting to make a tackle makes unnecessary, forceful contact with the head/neck of an opponent
Grade 2 - As above with increased level of force
Grade 3 - As above with high forceful contact that may/may not cause injury
#Reckless Grade 1-3 is essentially Careless HT Grade 4-6 for ease of application
Grade 1
Offence EXAMPLE
RECKLESS HIGH TACKLES
Offence
DANGEROUS CONTACT
Descriptors/Indicators/ Grading Guide
Grade 1
Offence EXAMPLE
DANGEROUS CONTACT
Offence
DANGEROUS THROW
Descriptors/Indicators/ Grading Guide
• Referral Grade 4/5 – all the above, high elevation, injury caused, and excessive force with clear intent
Grade 1
Offence EXAMPLE
DANGEROUS THROW
Offence
STRIKING
Descriptors/Indicators/ Grading Guide
Involves the action of striking with forceful contact and can include the following actions:
o Punching
o Headbutts
o Knees
o Elbows
# A player who retaliates with a strike of their own is open to the same charge/s as the instigator
# If a player throws a punch but does not make contact, they can be charged with contrary conduct
Grade 1
Offence EXAMPLE
STRIKING
Offence
CRUSHER TACKLE
Descriptors/Indicators/ Grading Guide
Grade 1
Offence EXAMPLE
CRUSHER TACKLE
Offence
CONTRARY CONDUCT
Descriptors/Indicators/ Grading Guide
• Threatening behaviour (Physical / Verbal)
• Covers disputing decision/offensive language
Grade 1
Offence EXAMPLE
CONTRARY CONDUCT
Offence
SHOULDER CHARGE
Descriptors/Indicators/ Grading Guide
Grade 1
Offence EXAMPLE
SHOULDER CHARGE
Offence
TRIPPING - Charged as: -Dangerous Contact
Descriptors/Indicators/ Grading Guide
Grade 1
Offence EXAMPLE
TRIPPING- Charged as: -Dangerous Contact
Offence
KICKING- Charged as: Dangerous Contact (medium/high force and contact but definitive action)
or
Striking (High forceful contact and definitive action)
Descriptors/Indicators/ Grading Guide
#kicking can also be charged as contrary conduct if there is low or no contact but definitive action
Offence EXAMPLE GRade 1
KICKING- Medium/high force and contact but definitive action
STRIKING- High forceful contact and definative action
Offence
INTENTIONAL HIGH TACKLE Charged as:
High Tackle Charges pertain to if the player in making or attempting to make the tackle, foresees
contact with the head or neck of the opposing player and intends that contact to occur.
Descriptors/Indicators/ Grading Guide
• Refer to Judiciary
• Use Reckless Grade 3 and above as a guide for penalty
Offence
DROPPING KNEES Charged as: Dangerous Contact
causes injury to attacked player
Descriptors/Indicators/ Grading Guide
Offence EXAMPLE GRade 1
DROPPING KNEES- Charged as Dangerous Contact
Offence
LAW BREAKING Charged as: Contrary Conduct
player on report or dismissing the player from the field
Descriptors/Indicators/ Grading Guide
Offence
OFFENSIVE LANGUAGE Charged as: Contrary Conduct
report) or being dismissed from the field
Descriptors/Indicators/ Grading Guide
Offence
DISPUTING A DECISION Charged as: Contrary Conduct
Descriptors/Indicators/ Grading Guide
Offence
RE-ENTERING PLAY Charged as: Contrary Conduct
Descriptors/Indicators/ Grading Guide
Offence
OBSTRUCTING Charged as: Dangerous Conduct
Descriptors/Indicators/ Grading Guide
FOCUS
Area
Offence
HIP DROPS Charged as: Dangerous Contact
A hip drop tackle is where a defending player in joining or committing a tackle, drops or uses their own body weight to apply pressure to an opponent’s legs in such a way as to constitute an unacceptable risk of injury to the tackled player, this will constitute Dangerous Contact.
This type of conduct will include instances where a defending player drops their weight through their hips or through any other part of their body on to an opponent’s leg/s and in doing so places them in a vulnerable position. The concern about this type of action is that it traps, twists, and contorts muscles, tendons and joints in lower limbs in an unnatural way exposing the ball carrier to an elevated risk of injury.
What are the key indicators of this charge?
The defending player will generally have a grip of the opposition player, using that grip to lift or maintain body weight to then drops or swings their hip/s around (this drop/swing starts to look unnatural on football field).
The defender usually swivels their nearest hip away from the body, aiming their bottom or hip at the opposition player's body and lower limbs. The defender lands their body weight on the lower leg/s to stop the opposition players momentum, trapping the lower limb into a dangerous position with weight and force.
Descriptors/Indicators/ Grading Guide
NATIONAL SAFEPLAY CODE
The Safeplay Code was developed to emphasise safety and good conduct within the game of Rugby League by creating the best possible on-field environment and actively encouraging the core values of Rugby League, and a healthy respect for all participants. It applies to all players up to and including the Under 15 years age group.